Interesting panel on #VR, #AR, #VirtualShit and how we can hear in 360 degree, and see less then 180 degree. Is sound more important for creating an immersive experience? Looks like it. :P @aesorg #AES #AESUKFebruary 17, 2017 Latest News axeldrioli Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Google+ (Opens in new window) Related Post navigationPrevious @aesorg event today. Always more-then-a-step-forward when talking about audio technology. Today's topics #SpatialAudio #ImmersiveAudio #Ambisonics #AudioforVRNext Every #SoundEngineer should have a collection of mokas, or at least backups ways to make coffee. It's our daily fuel