Providing Immersive Audio design and production,
specialised in location recording,
and post-production for 360 Videos, Virtual and Augmented Reality environments and loudspeakers sound installations.
Check out his recent work below!
For this project, Axel provided the full immersive design and production, HMD and bespoke loudspeaker system with a 360-degree cylinder screen mix included.
Read about the making of #TheJourney360 in this article by Immersive Shooter
#TheJourney360 has been screened at:
Sheffield Doc Fest
Read about #TheJourney360 in this article ‘Diversity, Immersion and the Rise of Short-Form Content: A Report from the 2018 Sheffield Doc/Fest’
An audience of leading politicians and sports people with the aim to ensure the UK doesn’t reduce its commitment to international aid.
Seattle International Film Festival 2018
‘I Went to the SIFF VR Zone’ Another mention for this project in this article about the festival
6.1 loudspeaker system
Read about #TheJourney360 in this article ‘Despite some glitches, VR cinema takes a leap forward at SXSW 2018’
Inside the cylinder – Global Festival of Action
United Nations HQ
20.4 loudspeaker system
Virtual Reality Zone (United Nations HQ, Bonn)
Click here to see the film list.
Recent clients are..
The Blue Economy
360 VR Experience produced by SKY Ocean Rescue UK
| Full Spatial Audio post-production: Editing (stereo audio material only provided by production), Sound Design, Foley, Spatial Mixing, Delivery |
This VR Documentary set in Seychelles documents the plight of local fisherman as their fish stocks are depleted by huge EU trawlers.
Watch it online on Youtube 360
| 3D Audio Technical Coordinator for Mixed Immersion |
‘Somnai’ is an augmented-reality show that will take place across two floors of a warehouse in Clerkenwell. It’s set in a future where AI helps you explore your dreams, with sometimes alarming results.’
For this project I worked with Mixed Immersion to provide full immersive audio for the entire 20000 sqm location, which included loudspeakers position plan, the general audio control and software setup, the IP connection with the main Show Control, the 3D loudspeaker arrays design and anything related to the 3D Audio tech side.
| Sound Design, Foley, Mixing for 1.618 digital |
Experience heights of up to 800ft on the city’s answer to helter-skelter, the latest addition to the VR experiences at the view from the Shard. The experience provides a truly immersive multi-sensory slide, skirting around a ‘virtual’ Shard whilst set in a breathtaking 360° view of London, 69 floors up. Participants are invited to sit on a
Storytelling using ONLY 3D Audio Technologies
| Concept Creator, Spatial Audio Production and Engineer,
Loudspeaker System Design and Management |
A story told solely using 3D Sound, with the audience placed in the middle of a totally dark room surrounded by a 21.4 loudspeaker array.
Presentation and demo of Eridanus
at ‘Sounds in Space 2017’
Axel presented ‘Eridanus: a practical use of Spatial Audio for entertaining, audio-only storytelling’ at Sounds in Space 2017, immersive audio Symposium at the University of Derby.
Below the video of the presentation.
Sound Recording, Design and Mixing for Picture
| Location sound Recording|
HOOPS AFRICA: UBUNTU MATTERS is a collection of stories that celebrate the past, present, and future of basketball in Africa, spotlighting the sport’s impact on society and its development on the continent.
Premiered on NBA TV. Available soon.
| Location recording, Mixing and Mastering |
Working with major labels such as Warner Bros, Sony, Universal, Columbia etc.